I am a gameplay programmer who enjoys making games, playing games and talking about games. I am currently enjoying my third year working at Blazing Griffin.
At the present time I am busy working on my fourth project with the studio- The Ship: Remasted. Previous titles I have worked on with the studio are Distant Star: Revenant Fleet (PC), Dino Tribes (Windows Phone 8) and APB Retribution (iOS).
Prior to Blazing Griffin I was one of the founding members of the independent games developer, My Escape.
Senior Programmer @ From September 2015 to Present (4 months) Programmer @ From October 2012 to September 2015 (3 years) Programmer @ From January 2010 to September 2012 (2 years 9 months)
BSc, Games Software Development @ Glasgow Caledonian University From 2006 to 2009 Gillian Patterson is skilled in: C++, Unity, C#, Game Development, Gameplay Programming, Programming, ActionScript, ActionScript 3, Flash Games
Websites:
http://blazinggriffin.com