The best way to learn about my work is to visit www.willkrause.com, or send me an e-mail at williambriankrause@gmail.com
Arriving in San Francisco in 2013 after a dozen years freelancing in New York City, I've been working on some exciting User Experience design projects. Currently, I'm the Interactive Exhibit Designer at the Children's Discovery Museum in San Jose, as well as UX Designer at Design Caffeine, where I've used my design skills on over a dozen web and mobile design projects, with several clients in the Bay Area and elsewhere around the world. (Intuit, Wells Fargo, Saba, Genentech, Cisco, and many more!)
In New York City, I designed graphics and interactive props for Nickelodeon, MTV, and was twice-nominated for an Emmy Award for my work at Sesame Street.
Let me know if you would like to add me to your design team - and please take a gander at my portfolio - you'll see that I have quite an array of useful skills.
Exhibit Designer @ Design and user testing of interactive, educational, museum exhibit components. From March 2015 to Present (10 months) San Francisco Bay AreaUX Designer @ UX Design on over a dozen projects - from mobile banking and payments to system administrator design. I work with clients and users to create a working concept, test with storyboards and low-fidelity prototypes, and create high-fidelity wireframes.
About Design Caffiene Inc.:
We are a small boutique design firm. Everything you need. Nothing you don’t. Design that works. Our core design team with over 60 years of combined experience on 100+ projects. From December 2013 to Present (2 years 1 month) San Francisco Bay AreaPrototyping / Storyboarding / Modelmaking Instructor - Design Thinking Innovators Camp @ Led a workshop where students focused their design ideas through storyboarding, and refined and tested their designs by building low-fidelity prototypes and visual models. From August 2015 to August 2015 (1 month) UX Designer @ UX Designer for educational testing products, involving case study simulators, a media library for instructors, testing and study aids. All stages of design from sketching and storyboards through user testing and highly-detailed clickable prototypes. From April 2014 to March 2015 (1 year) San Francisco Bay AreaGraphic Artist / Prop Designer @ I designed and fabricated all manner of props - from the show's first iPad graphics to alphabet letters to fake bottles of detergent for Mr. Hooper's Store. From October 2009 to October 2013 (4 years 1 month) Greater New York City AreaSpecial Effects @ Designed and built crazy props for this bizarre live-action program. A giant tumor that could actualy smoke real cigarettes, erupting cherry pies, a magically-opening walnut. ...a little bit of everything. From June 2011 to June 2013 (2 years 1 month) Greater New York City AreaExhibit Design Intern @ Designed graphics and mechanisms for a large trade show booth at the ZLF agricultural trade show, including interactive educational displays that taught about the company's energy-saving products, and the layout of the BayWa Store. From June 2012 to July 2012 (2 months) Munich Area, GermanyInteractive prop designer/builder - Silent Library @ Interactive and intuitively-operated mechanical props were created for this fun MTV game show for teens. I built everything from giant wrecking ball cranes to artificial ostrich eggs. From September 2009 to January 2011 (1 year 5 months) Greater New York City AreaProp designer/builder @ I was called in for tricky builds that needed last-minute problem solving. Fabricated giant clouds, a 4' wide tennis ball, giant ice cream sundaes, ...event sets and props of all sorts. From 2008 to 2010 (2 years) Greater New York City AreaAnimator, Designer, Writer. @ Co-creator of two independently-produced pilots for Cartoon Network, "Utica Cartoon" and "The Upstate Four." From May 1999 to October 2009 (10 years 6 months) Greater New York City AreaProp Designer and Builder @ Prop construction and design for "Blue's Room," a puppet-based spinoff of "Blue's Clues." I made everything from giant cardboard castles and an enormous paintbrushes to tiny watering cans, aliens, and robots. The props were all completed quickly and precisely, and built from cost-saving materials. From January 2005 to December 2008 (4 years) Greater New York City AreaProp Designer and Builder @ Designed and crafted props for a series of interstitials featuring a groundhog named "Hooper." Work ranged from 2-D paper props to letters made from plastic, to big foam haircuts and shoes. From March 2006 to October 2008 (2 years 8 months) Greater New York City AreaBackground Artist @ Designed and created backgrounds for the Adult Swim program "Superjail!" Starting with rough storyboards, I created backgrounds in Flash that would be easy for the animators to use, complete with all of the necessary levels and props. From November 2006 to July 2008 (1 year 9 months) Greater New York City AreaModelmaking / Prototyping Instructor, Shop Technician @ Taught Model Making and Prototyping techniques at the college level, as well as assisting students with planning the construction of their refined designs. Lessons included casting, hand tools, vacuum forming, and many other methods. From January 2000 to May 2006 (6 years 5 months) Greater New York City Area
Certificate, Mobile UX/UI Design @ San Francisco State University From 2013 to 2013 MA, Museum and Exhibit Design @ Fashion Institute of Technology From 2011 to 2012 BA, Industrial Design @ College for Creative Studies From 1995 to 1999 Mobility Program, Furniture Design @ Parsons School of Design From 1997 to 1997 Will Krause is skilled in: Interaction Design, User Experience, Creative Direction, Concept Design, Mobile Applications, User Interface Design, User Experience Design, Flash, Mobile Design, User-centered Design, Concept Development, Prototyping, Video, Rendering, Art Direction
Websites:
http://www.willkrause.com