Principal UX Designer @ Mercedes-Benz Research & Development North America, Inc.
Art Director @ Media Catalyst
Bachelor’s Degree @
University of West London
I have lived across two continents in several cities, experiencing unique cultural richness from all the places and people I met along the way. I have learned from these experiences and they have enriched my life, which invariably enriches my work. Throughout these places, design has been my constant partner, fueled by my own passion and drive.
I have lived across two continents in several cities, experiencing unique cultural richness from all the places and people I met along the way. I have learned from these experiences and they have enriched my life, which invariably enriches my work. Throughout these places, design has been my constant partner, fueled by my own passion and drive. I'm absorbed by new strategies, ways of creating unique user-centric products and brands and services that focus on people's demands. Most of my work is based on digital product development, including user experience, visual design, service thinking, prototyping and research led strategy—whatever is necessary to put across my ideas in any collaborative and interdisciplinary environment.
In the past, I designed digital products for companies like Google, Nike, American Express, Panasonic, Eurosport and Chase. Previously, in New York and London I was part of the teams that created products for Nike (Nike+Kinect and Nike Football), Google (Creative Sandbox) and Thomson Reuters (Eikon). I also write and speak often about innovations in user experience design in blogs like Medium and several international conferences.
Senior UX Designer, Advanced UX Design @ Responsible for driving and leading the definition of new UX design concepts that explore key areas of the Mercedes-Benz with a primary focus on the in-car and connected-car experience. Participate in the decision-making process for design strategy and work as a core team member with internal, external, and international multidisciplinary teams to bring innovative ideas and concepts to life. From January 2014 to Present (2 years) San Francisco Bay AreaProduct Design Lead @ As a product design lead, I played a critical role at Huge, being at the nerve centre of the design process and taking a hefty share of responsibility for the success of multiple projects. Responsibilities included the overseeing of an interdisciplinary team, design research, strategy development, concept creation, product definition, user experience design, visual design and prototyping. From March 2012 to December 2013 (1 year 10 months) Greater New York City AreaSenior Art Director @ Development and execution of overall design strategies and creative goals for client relationships and projects. I proposed and delivered world-class executions of innovative interface design across multiple digital platforms. I fostered ideas within the creative team, implemented innovative user experience design and contributed with strategy, ideas and creative work for multiple successful pitches. From February 2011 to February 2012 (1 year 1 month) Greater New York City AreaInteractive Art Director @ Consultant work across several agencies, focusing on the user experience and interface design for several products and platforms. The agencies and companies included: UBS, Fjord, Publicis, Iris, PushButton, Tribal DDB, AllofUs, Native Design, Ogilvy and Saint London. From June 2009 to February 2011 (1 year 9 months) London, United KingdomInteractive Art Director @ Responsible for the creation of concepts and development of design work focused on user experience for several clients, brands and products. Strategic design thinking in collaboration with other team members and participation in client services to grow and maintain client relationships. From September 2008 to May 2009 (9 months) Amsterdam Area, NetherlandsInteractive Art Director @ Joined McCann Erickson to be part of their first in-house digital design team that was responsible for creating all interactive design work for a wide variety of clients. From design, information architecture and front-end development to motion graphics and installation prototyping. From March 2007 to August 2008 (1 year 6 months) London, United KingdomSenior Interaction Designer @ From November 2006 to February 2007 (4 months) London, United KingdomInteraction Designer @ From August 2006 to November 2006 (4 months) London, United KingdomInteraction Designer @ From February 2006 to July 2006 (6 months) London, United KingdomInteraction Designer @ From January 2006 to February 2006 (2 months) London, United KingdomDesigner @ From September 2004 to December 2005 (1 year 4 months) London, United KingdomDesigner @ From July 2003 to September 2004 (1 year 3 months) London, United Kingdom
Creativity and Leadership @ Stanford Continuing Studies From 2014 to 2014 Bachelor's Degree, Multimedia Computing with Sound and Music Recording @ University of West London From 2000 to 2003 Graphic Design @ Kensington and Chelsea College From 2002 to 2003 Ricardo Aguilar is skilled in: User Experience, Interaction Design, User Interface Design, Art Direction, Information Architecture, Motion Graphics, Experience Design, Visual Design, Interactive Advertising, Creative Direction, Data Visualization, Visual Arts, Interactive Media, Design Strategy, Concept Design, Information Design, Typography
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