President, Executive Producer & Founder @ HELM Systems
Founder & Project Lead @ The SoulKeeper Total Conversion
Site Director @ Official RUNE Editor Website
Myron is the Founder and President of HELM Systems, LLC. He also serves as an Executive Producer, directing the day to day development operations, and uses his extensive experience to plan and manage development, connect the gap between the technical and art teams, as well as assist in actual development, in several different fields, including game design,
Myron is the Founder and President of HELM Systems, LLC. He also serves as an Executive Producer, directing the day to day development operations, and uses his extensive experience to plan and manage development, connect the gap between the technical and art teams, as well as assist in actual development, in several different fields, including game design, level design, scripting, music & sound production, concept art. Myron has been directing development teams since 2003, and to date he has directed over 200 developers in all disciplines of game development.
President, Executive Producer & Founder @ -Executive Producer: Oversees development & production, connects the gap between technical and art teams, directs, organizes and applies the overall development course and schedule. Uses skills and knowledge to assist development not only with a managerial approach, but also with hands on development.
Additional development production:
-Music & Sound Production From May 2005 to Present (10 years 6 months) Fort Lauderdale, FLFounder & Project Lead @ Project Lead for a total conversion for Epic Games' UT2003/2004, utilizing Unreal Engine 2. Successfully led the project to completion and release. The project received award nominations, including finalist for the IGF 2006 and has been featured in the worldwide mainstream printed press, including PC Gamer, PC Games, PC Action, PC Powerplay, PC Jeux, PC Zone, in several countries including the U.S.A. , U.K. France, Germany, Italy, Russia and Australia. Was also featured in the top 20 downloads of FilePlanet.com at the time of its latest version's release. From July 2003 to April 2006 (2 years 10 months) Site Director @ Served as website director for the official website for the level editor of Human Head's RUNE. Part of my responsibilities was to provide tutorials and level design guidance to the community's aspiring level designers, who wanted to learn the Unreal Level Editor (Unreal Engine 1), specifically the version that was shipped with RUNE. From March 2001 to June 2003 (2 years 4 months) Website Director @ The largest community fan website for Human Head's video game RUNE. Served as a director, posting news, reviewing community mods and levels, providing tips and assistance in improving level design and mod gameplay and design. From February 2001 to June 2003 (2 years 5 months) Website Director @ Given the success of Ru-Nation.co.uk as a community fansite for Human Head's video game RUNE, was briefly given the position of RuneCenter.com's Director, to assist the site in receiving more community made content, such as mods and levels. From May 2002 to July 2002 (3 months)
Bachelor of Art and Sciences, Liberal Studies and Computer Science @ Florida International University From 1999 to 2005 Myron Mortakis is skilled in: Game Design, Game Development, Video Games, Scripting, Level Design, Gameplay, Sound Design, Concept Design, Video Game Production, Graphic Design, Computer Games, Music Production, Project Management, Project Coordination, Casual Games, Team Leadership, Team Building, Unreal Engine, Console, Unreal Engine 3, Social Games, Mobile Games, Digital Concept Art, Project Implementation, Xbox 360, Unity3D, Game Programming, Web Design, 3D Modeling, Texturing, Online Gaming, PSP, Project Planning, Cross-functional Team..., Unreal Editor, 3D Studio Max, Zbrush, Environment Art, MMO, Multiplayer, Console Games, UDK, Xbox, Interactive..., Wii, MMORPG, Monetization, Unreal Engine 4, Virtual Goods, Hansoft