15+ years of Experience in VFX Production Art, Matte Paintings and Compositing on over a very good number of Hollywood feature films, including, Wolverine: The Immortal , The Great Gatsby, Snow White & the Huntsman, Total Recall, Harry Potter and others
Specialties: Art Directions, Concepts Development, 2D, 2.5D and 3D Matte Paintings, VFX Supervision.
Production Designer/Matte Painter/Concept Artist and Digital Compositor, working in the UK- Canada - US - EU - US VFX industry.
Able to use and set up different internal pipelines, working in Log, Linear, Rec709, Alexa LogC and other color spaces, strong communication and efficiency. Able to manage other artists, my positions held include VFX and DMP supervisor, Sr. Matte Painter, senior / lead / digital compositor. Strong artistic and creative vision.
Specialized in Digital Matte Painting, with a particular interest in combining photo real 2D art with 3D and/or models with a thorough understanding of 3D and compositing techniques needed to create and achieve totally convincing extensions and environments.
Long experience in compositing digital Visual Effects for Feature film, TV and ADV
Experience in a management/supervisor role,
Strong knowledge of node-based compositing systems (i.e. Nuke), Extensive Stereoscopic knowledge, able to set up different pipelines for Stereo Comps and 2D to 3D Conversions, TCL/Python for Nuke
Quick to pick up new environments and software packages
+30 features including academy award winners and nominees
Software:
Photoshop, Cinema 4D R16, Maya 2014, 3DS Max 2014, Zbrush, Vue 9,
Nuke/X 8, Digital Fusion, Flame/Inferno, After Effects, Final Cut Pro, Boujou , PFtrack, Mokey and others tools.
Maya Lighting & Shading with ARNOLD - Mental ray - Maxwell Render - Vray - Knowledge of Renderman
Tweaksoftware RV
Iridas FrameCycler PRO
Hiero 1.5 v1
Asset Management Tools:
Shotgun Software
Temerity Pipeline
5THKIND
Animal Logic WEBARK
FTRACK
Others
Head of DMP/ENV. and Concepts on Alice 2 @ Supervising the DMP/Environment department - Set up the DMP/Env department - pipeline - Working on Alice in Wonderland: Through the Looking Glass - Concepts and establishing shots design - 2D, 3D, 2.5D Matte Paintings/Environments - Department/team managment From October 2014 to Present (10 months) Vancouver, Canada AreaDirector/Writer/Producer @ In Post Production for the Short Sci-FI film " The Edge of Humanity" made for the Sundance Film Festival - The whole movie will be on RED One Mysterium x 4K "Metal Core" - Genre: Sci Fi - Status: Treatment/Outline - The plot is unknown. From February 2014 to Present (1 year 6 months) NY CityFounder, VFX Art Director @ Handle a VFX project from conception through to completion Manage and direct the technical, artistic, and production personnel Possess a knowledge of various visual effects techniques with emphasis on camera set-ups and film knowledge with an eye for composition and camera work. Accurately predict timing and associated costs of project Collaborate on the bidding and negotiation processes VFX consultancy on set and In-house Breakdown for Environments CG and VFX Budgeting Sequences Some past projects included: Marco Polo (TV Series) Creator: John Fusco Blue Bloods (TV Series) Creators: Mitchell Burgess, Robin Green Captain America: The Winter Soldier (2014) Anthony Russo - Joe Russo The Wolf of Wall Street (2013) Martin Scorsese "Getaway"- of Courtney Solomon and Yaron Levy (2013) Rhymes for Young Ghouls (2013) by Jeff Barnaby Life of Pi (2012) - Ang Lee "When Gravity Fails "- (TBD) by Brian Klugman and Lee Sternthal "Re Kill "- (2012) of Valeri Milev "Berserker"- NDA of Mel Gibson From August 2011 to Present (4 years) Greater New York City AreaMEMBER @ Active member USA-UK-Canada From May 2011 to Present (4 years 3 months) MEMBER @ From January 2000 to Present (15 years 7 months) Art Direction / DMP Supervisor @ From June 2014 to August 2014 (3 months) Digital Matte Painter Supervisor @ Due some Work Permit ( Visa ) issues, unfortunately, I am not longer on this gig From May 2014 to June 2014 (2 months) Vancouver BCLead Matte Painter and Lead Concept Artist @ Working on Stonehenge Empire (2014) - Supervising 2D, 2.5D and 3D Pipeline - Leading the Matte paintings look - look development, and Art Direction. From February 2014 to May 2014 (4 months) Vancouver, Canada AreaSr. Matte Painter and Film Compositor @ Working on Divergent (2014) From October 2013 to January 2014 (4 months) Vancouver, Canada Area2D & 3D Senior Matte Painter, Sr. Nuke Compositor, VFX Art and Supervision @ From September 2013 to October 2013 (2 months) London, United KingdomMaxwell Render Beta Tester @ From February 2013 to July 2013 (6 months) -Sr. Matte Painter @ Working on The Wolverine (2013) From April 2013 to June 2013 (3 months) Adelaide Area, AustraliaVfx Supervisor and Art Director on Siren Digital - Hollywood, California - through Mythic Digital @ VFX and Environmental consultancy relationship between Mythic Digital and Siren Digital. (Former Inspire Studios) http://siren6500.com/ http://inspirestudios.com/ From May 2012 to June 2013 (1 year 2 months) Adress: 6500 Sunset Blvd, Hollywood, CaliforniaSr. Matte Painter and Film Compositor @ Working on White House Down (2013) of Roland Emmerich Helden (2013) of Hansjörg Thurn Prisoners of the Sun (2013) of Roger Christian From December 2012 to April 2013 (5 months) GermanySr. Matte Painter/Environment Artist @ Working on The Great Gatsby - Fox Studios Australia Creating 3D Environments - Lighting on MRay- look and layout development, Creating Matte Paintings for Re-Projections - Nuke Geo's 2.5D Projection Set up for Compers Maya 2011 AL customized - Photoshop and Nuke 6.3v7 AL customized From August 2012 to November 2012 (4 months) Sydney Area, AustraliaLook Dev. / Concepts development and Sr. Matte Painter @ Working on Snow White and the Huntsman - 47 Ronin for Baseblack and Total Recall for Double Negative From September 2011 to April 2012 (8 months) London, United KingdomSenior Matte Painter and Film Compositor @ Working on the new stunning SCI FI Luc Besson Movie, MS One: Maximum Security - Dir: James Mather & Stephen St Leger, in a Fantastic Team of Professionals coming from DNEG From March 2011 to August 2011 (6 months) Dublin - IrelandLead Matte Painter / Look Development / 2.5D Environment Supervisor @ Working on CONAN (2011) under the artistic direction of Dylan Cole Supervising 2.5D Pipeleine projecting Mattes on a 3D Env. in Nuke - Leading the Matte paintings look - Creating 3D Environments - look development, on set /textures / surface/ panoramic/ HDRI photography, HDRI processing and manipulation, photo references for matte painting department, additional matte painting, additional texturing, Pipeline Set Up and research library. Technical and Artistic Managment From November 2010 to March 2011 (5 months) Head of Art Department / Look Dev. Supervisor @ Working on CONAN (2011) From November 2010 to March 2011 (5 months) Bulgaria - USASr. Digital Stereoscopic Compositor @ Stereoscopic Compositing and 2D to 3D Conversion using Nuke 6.1v3/nukeX and Shake 4.1. Look at here an example: http://www.wired.com/underwire/2009/08/video-how-imax-wizards-convert-harry-potter-to-3-d/ From August 2010 to October 2010 (3 months) Canada - TorontoSenior NUKE Compositor and Matte Painter @ Working on different projects - Building Matte Painting/Environments and Compositing vfx from HD to 4K From May 2010 to August 2010 (4 months) GermanySenior NUKE Compositor and Matte Painter @ Working on "Atlantis" of Tony Mitchell Building environments - Set extensions - Matte Paintings and Compositing vfx on HD Setting up and running the new Nuke Compositing Pipeline, helping the R&D especially Larry Vizioso to develop the right work flow between Temerity Pipeline and Nuke. From September 2009 to April 2010 (8 months) Manchester - UKSenior Nuke Compositor/Digital Matte Painter @ Working on Feature Film "Barbarossa" of Renzo Martinelli .... Compositing vfx on 2k - 4k Shots From July 2009 to September 2009 (3 months) Rome Area, ItalyFlame/Inferno - Nuke Compositor - Digital Compositor at Bondi Brothers @ From February 2009 to July 2009 (6 months) Head of the VFX Dept. Lead Digital Compositor / Matte Painter @ I manage a team of 2D and 3D artist, coordinate supervision on the set. I'm also Lead Compositor on Nuke/Shake and Sr. Matte Painter From June 2007 to May 2009 (2 years) Vfx Supervisor @ Supervising Set and Vfx Scenes From June 2007 to September 2007 (4 months) Senior Flame/Compositing Artist - Motion Graphics Designer @ First developer Flame Pipeline in SKY From September 2003 to June 2007 (3 years 10 months) Senior Flame/Compositing Artist @ From February 2003 to September 2003 (8 months) Flame/Smoke Artist - Quantel Artist @ From December 2002 to March 2003 (4 months) Edit Box - Combustion/Flame Artist @ From June 2000 to September 2002 (2 years 4 months) Internship/Junior Compositing Artist @ From February 1999 to January 2000 (1 year) Editor @ From June 1997 to November 1999 (2 years 6 months) Stage on Telecinema - Compositing @ From January 1997 to August 1997 (8 months) Editor - Graphics Designer @ From March 1994 to April 1997 (3 years 2 months) Editor @ From 1991 to 1994 (3 years)
- @ FXphd - vfx training program led by visual effects professionals From 2008 to 2009 -, Nuke Advanced and 3D @ Sphere VFX Ltd. From 2007 to 2007 Flint-Flame-Inferno-Smoke @ Discreet From 2000 to 2001 -, Visual Effects and Character Animation - Upgrade @ Upgrade From 1994 to 1995 I.T.C. From 1986 to 1992 Luca Gabriele Rossetti is skilled in: PFTrack, Digital Fusion, Maya, After Effects, 3D Studio Max, Zbrush, Combustion, Final Cut Pro, Photoshop, Shake, Nuke, Compositing, Visual Effects, Matte Painting, Mental Ray, Vue, Lighting, Digital Compositing, Renderman, Film, Flame, Feature Films, Concept Design, Maxwell Render, Team Management, Team Leadership, Art Direction, 3D, Texturing, Computer Graphics, Traditional Animation, Animation, MEL, Character Animation, Stereoscopic, Shading, Look Development, Fire Management, Computer Animation, Digital Matte Painting, VFX Supervision
Websites:
http://www.imdb.com/name/nm3491111/,
http://www.imageworks.com/,
http://www.lgr-digitalworks.com/