Bachelor of Science (BS), Physics @
Rose Hulman Institute of Technology
About:
Unity Engineer @ Lead Unity engineer on project, PeriAreion. Responsible for building game in Unity 3D, implementing assets, scripting logic, as well as some 2D and 3D art. From May 2013 to Present (2 years 6 months) Casselberry, Florida
Game Design @ Fullsail University From 2012 to 2013 Bachelor of Science (BS), Physics @ Rose Hulman Institute of
Unity Engineer @ Lead Unity engineer on project, PeriAreion. Responsible for building game in Unity 3D, implementing assets, scripting logic, as well as some 2D and 3D art. From May 2013 to Present (2 years 6 months) Casselberry, Florida
Game Design @ Fullsail University From 2012 to 2013 Bachelor of Science (BS), Physics @ Rose Hulman Institute of Technology From 2008 to 2012 Cameron Bolinger is skilled in: Game Development, Physics, Video Games, Game Design, Modeling, Maya, Unity3D, Photoshop, Mathematical Modeling, Team Leadership, Project Management, Unreal Engine 3, Game Mechanics
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