Background: Tool & Framework, Game System Programming, Applied Mathematics, Machine Learning.
Interest: Game Tools and Framework, Experimental Game System.
Titles:
Entwined - PS4/PS3/PSVita
Entwined Challenge - Android/iOS
Contribution:
Pixelopus tool framework and tool set, powered game: Entwined
Phoni System - an open source network framework to make Android/iOS devices into game controllers for PC.
PS Move Wrapper
Background: Tool & Framework, Game System Programming, Applied Mathematics, Machine Learning.
Interest: Game Tools and Framework, Experimental Game System.
Titles:
Entwined - PS4/PS3/PSVita
Entwined Challenge - Android/iOS
Contribution:
Pixelopus tool framework and tool set, powered game: Entwined
Phoni System - an open source network framework to make Android/iOS devices into game controllers for PC.
PS Move Wrapper - a wrapper for Move.me in Unity3D
Lots of editors and tools for internal projects.
Programmer @ Worked on game title “Entwined” (PS4/PS3/PSVita) / "Entwined Challenge" (Android/iOS) from start to end. From June 2013 to Present (2 years 7 months) San Francisco Bay AreaProgrammer @ From June 2013 to Present (2 years 7 months) San Francisco Bay AreaGame Engineering Intern @ Worked on combat system prototype for “The World of Lexica”. From January 2013 to May 2013 (5 months) Greater Pittsburgh AreaProgramming Intern @ Worked on game "Family Guy: Back to the Multiverse" as studio's first PC title.
Improved game engine and tools for PC specific features. From May 2012 to August 2012 (4 months) Greater Los Angeles Area
Master of Entertainment Technology, Entertainment Technology @ From 2011 to 2013 Bachelor of Science, Mathematics & Applied Mathematics @ From 2007 to 2011 Xun Zhang is skilled in: Unreal Engine, Unity3D, C++, C#, Game Tools, Game Programming, Frameworks, PS4, PSVita, Android, Applied Mathematics, Machine Learning, PS3, Wwise, Shaders
Looking for a different
Xun Zhang?
Get an email address for anyone on LinkedIn with the ContactOut Chrome extension