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Stephen McNabb

Principal Engineer

Independent Video Game Developer at Green Grass Games

Pleasant Hill, California

Section title

Stephen McNabb's Email Addresses & Phone Numbers

Stephen McNabb's Work Experience

Marqeta, Inc

Principal Engineer

June 2013 to October 2014


IGN Entertainment

Lead Engineer

July 2011 to June 2012

San Francisco Bay Area

IGN Entertainment

Senior Software Engineer

August 2010 to July 2011

San Francisco Bay Area

Stephen McNabb's Education

Queen's University Belfast

Bachelor of Science (BSc), Computer Science (Unfinished)

1992 to 1995

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52% Left Brained
48% Right Brained

Stephen McNabb's Estimated Salary Range

About Stephen McNabb's Current Company

Marqeta, Inc

Frequently Asked Questions about Stephen McNabb

What company does Stephen McNabb work for?

Stephen McNabb works for Marqeta, Inc

What is Stephen McNabb's role at Marqeta, Inc?

Stephen McNabb is Principal Engineer

What is Stephen McNabb's personal email address?

Stephen McNabb's personal email address is s****[email protected]

What is Stephen McNabb's business email address?

Stephen McNabb's business email address is m*****

What is Stephen McNabb's Phone Number?

Stephen McNabb's phone (213) ***-*417

What industry does Stephen McNabb work in?

Stephen McNabb works in the Financial Services industry.

Who are Stephen McNabb's colleagues?

Stephen McNabb's colleagues are Christopher Wojno, Hesam Naghshbandi, Oren Netter, Samyukta Raman, James Yun, Andrew Tio, Femi Alashi, Stephanie Larios, Ariana Delgado, and Jatin (PMP,CSM)

About Stephen McNabb

đź“– Summary

Principal Engineer @ Marqeta, Inc From June 2013 to October 2014 (1 year 5 months) EmeryvilleLead Engineer @ IGN Entertainment In 2011 I took on the Lead Engineer role for IGN's Wiki project, which was to replace the existing static guide system with a wiki powered game help system. I was also heavily involved in IGN Evolution, a project dedicated to moving the whole of the website to the Zend Framework MVC platform I had developed. During this year I also took on five direct reports, and started the move towards management. From July 2011 to June 2012 (1 year) San Francisco Bay AreaSenior Software Engineer @ IGN Entertainment In 2010 I decided to relocate to the IGN office in San Francisco where we had started the first phase of moving on to a modern architecture. We identified that the Zend Framework MVC platform I had developed could be used. I mentored, advised and assisted the team that was responsible for rearchitecting the Video pages of IGN to use it. At that time I was also constantly improving the architecture, design and performance of the platform. From August 2010 to July 2011 (1 year) San Francisco Bay AreaSoftware Engineer @ IGN Entertainment I continued to develop and improve the Zend Framework MVC platform used for IGN's Portal network of web sites. This included adding article, wiki, image and video modules, and a very successful map module for Grand Theft Auto 4. I later went on to develop IGN's first foreign language website, IGN Germany. From November 2008 to August 2010 (1 year 10 months) Belfast, United KingdomWeb Developer @ IGN Entertainment I began at IGN working remotely on their community based Vault and Planet network of websites, developed using PHP and MySQL. This included maintaining the existing codebase and adding new community and content features. I then moved on to lead the architecture and development of a Zend Framework MVC based platform that was to be used for their next-generation Portal network. This same platform is used today to power the whole of the website. From December 2006 to November 2008 (2 years) Belfast, United KingdomOwner @ ZanaTech I decided to go self-employed and worked with a local web designer to develop e-commerce and dynamic content websites for local and national businesses, using a custom PHP MVC based CMS product I developed. I also picked up some contract work with IGN Entertainment, improving and maintaining their LAMP based portal websites. From May 2005 to November 2006 (1 year 7 months) Belfast, United KingdomSenior Web And Applications Developer @ Vision Consulting I began as part of a team scoping, architecting and developing custom web based solutions for local businesses using Active Server Pages. I then moved to work on a team developing a booking system for a government agency using Visual Basic and MS SQL. Later I moved to a team developing .NET intranet applications for banking and financial customers. From May 2000 to April 2005 (5 years) Belfast, United KingdomEngineering Manager @ IGN Entertainment In 2012 I shifted my focus from executing as an engineer to managing and mentoring a team of engineers, while still keeping my hand-in on the coding side where possible. I also took on the Lead Engineer role for IGN's new Tools & Services project track, aimed at discovering alternative sources of revenue from mobile apps. From July 2012 to May 2013 (11 months) San Francisco Bay AreaWeb And Applications Developer @ Relay Business Software I started as a COBOL programmer during my university placement year, developing and maintaining Relay's bespoke insurance broker software. After completing my placement year I decided to accept an offer of full-time employment, continuing my role as an applications developer. Later I lead the architecture and development of the Windows product using Visual Basic, followed by the expansion to the internet using Active Server Pages. From October 1995 to May 2000 (4 years 8 months) Belfast, United KingdomVP of Engineering @ Marqeta, Inc From October 2017 to January 2019 (1 year 4 months) OaklandDirector of Engineering @ Marqeta, Inc From October 2014 to September 2017 (3 years) Independent Video Game Developer @ Green Grass Games San Francisco Bay Area

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In a nutshell

Stephen McNabb's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

2 year(s), 1 month(s)

Stephen McNabb's Willingness to Change Jobs



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