Firmware Engineer at Getaround
San Francisco, California
Getaround
Firmware Engineer
San Francisco
Roammeo, Inc
Software Developer
May 2011 to August 2011
Insilica
Market Research Intern
May 2008 to August 2008
frog
HR Intern
May 2007 to August 2007
Palo Alto
Nod Labs
Software Engineer
March 2014 to April 2017
Mountain View
Nod Labs
Junior Software Engineer
January 2014 to March 2014
Mountain View, CA
University of Southern California
Web Services Assistant
July 2013 to August 2013
Los Angeles, California
Sony Computer Entertainment America LLC
UI / UX Product Engineer Intern
May 2012 to August 2012
Foster City, CA
Nod Labs
Firmware Engineer
February 2017 to April 2017
Mountain View
What company does Khwaab Dave work for?
Khwaab Dave works for Getaround
What is Khwaab Dave's role at Getaround?
Khwaab Dave is Firmware Engineer
What industry does Khwaab Dave work in?
Khwaab Dave works in the Computer Software industry.
📖 Summary
Firmware Engineer @ Getaround San FranciscoSoftware Developer @ Roammeo, Inc Front end development for a web app that organizes a person's social calendar in a google maps-like environment. Used Smart GWT and Java to write the app and PSQL to manage databases. Developed a user interface for an infinitely scrolling calendar. Created the user interface for logging in. Managed database of users and passwords. Linked the application to Facebook and twitter. From May 2011 to August 2011 (4 months) Market Research Intern @ Insilica Researched the market need for digital picture frames From May 2008 to August 2008 (4 months) HR Intern @ frog Filing, Data Entry, office work From May 2007 to August 2007 (4 months) Palo AltoSoftware Engineer @ Nod Labs Previous Role at Nod Labs. Lead applications developer focusing on writing software to enable our hardware on mobile and desktop platforms and expose our features to developers. Also continued most responsibilities from Junior role.Lead the creation and maintenance of of our client side Windows and Linux USB, Bluetooth and custom wireless integration. Architected and implemented a cross platform service to aggregate all motion data from our various hardware and sensors and ensure low latency distribution to all consumers using a local TCP sockets for IPC. Extensive use of libusb, opencv, asio, bluez, cmake, winsock, windows SetupAPI, PointGrey Cameras and various other performance tools and libraries.Co-lead our SDK design team. Designed our SDK for developers to access and use our VR hardware in their applications on Windows, Linux, iOS and Android. Designed and implemented API's that expose useful information to consumers of our SDK and also worked with external developers to improve how our hardware is exposed to consumers. From March 2014 to April 2017 (3 years 2 months) Mountain ViewJunior Software Engineer @ Nod Labs First Role at Nod Labs, Software enginerring generalist. 10th employee.Worked on many projects from Mobile development to Web and Continuous Integration / Test Engineering.- Build Servers and Continuous Integration- iOS Development- Web Development- Unity Development From January 2014 to March 2014 (3 months) Mountain View, CAWeb Services Assistant @ University of Southern California Assistant to the Web Services team at the USC Libraries. Helped maintain, and test and develop new features for the Libraries website. From July 2013 to August 2013 (2 months) Los Angeles, CaliforniaUI / UX Product Engineer Intern @ Sony Computer Entertainment America LLC Created the backbone of an application to manage voice actors in video games. Created the application from scratch using HTML5, PHP, Javascript and the TwitterBootstrap for CSS and styling needs. Used mySQL for database creation and management.Provided support for the internal SCEA project wiki that manages the workflow of most projects within SCEA. Wrote scripts to make management easier, and helped others create and edit their pages using the confluence wiki creation service. From May 2012 to August 2012 (4 months) Foster City, CAFirmware Engineer @ Nod Labs Nod Labs is a small startup creating virtual reality input devices for Mobile HMD solutions.I helped our Firmware and Embedded team bring up new boards for our custom hardware. Writing drives for our new boards to enable communication between multiple processors and sensors. Working on off boarding computer vision algorithms from desktop environments to embedded systems using proprietary CV chips (Mostly SLAM algorithms). Writing Factory firmware validation tests. From February 2017 to April 2017 (3 months) Mountain View
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
0 year(s), 7 month(s)
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