• 8+ years testing experience; 6 in game testing and 2+ in application and device testing
• Solid Blackbox testing on devices; gaming consoles, phones, PC and tablets
• Mainly IOS experience with some Android testing
• Experience creating test cases and test plans as well as following test plans and adhoc testing
• Great interpersonal skills, well-organized and punctual
Specialties:
• Microsoft Office: Microsoft Word, Excel, and Outlook
• Windows OS: XP, Windows 7, Windows 8
• Excellent Communication Skills, both Verbal and Written
• Data Entry: Approximately 65WPM
• Amateur Game / Application Designing
• General Management
• Generate positive moral team environments
• Javascript
• HTML, XML, CSS
• Selenium IDE
• SQL
• Virtual Machines
• Eclipse
• Android Studio
Quality Assurance Specialist @ • Web testing on various browsers (Safari, Chrome, Opera, Firefox, IE)
• Test new features added and bug fixes done to the front end of the page
• Provide error logs found in the console
• Review the change log and ensure the changes provided work on the integration environment and test again on the production.
• Test the new SDK on different mobile devices and tablets, Android and iOS
• Review and submit tickets on Jira From September 2014 to Present (1 year 2 months) San Francisco Bay AreaQA Test Engineer @ • Submit all issues into Sudden Impact.
• Able to rework All in One and Tower systems as well as build towers from scratch.
• Load factory builds as well as modified builds on towers and AIO units.
•Work directly with HP and vendors.
• Provide feedback on modifications or improvements to test plans or test request.
• Collaborate with teammares, other teams and leads with assigned task.
• Review and regress assigned issues.
• Performing ad-hoc testing on new software or hardware. From May 2013 to September 2014 (1 year 5 months) Sunnyvale, CaliforniaQA Specialist @ • Testing iOS and Android devices (Ipad, Iphones, Android Tablets, and Android phones)
• Creating test plans/ test cases
• Updating Quark WIki. From January 2013 to April 2013 (4 months) CupertinoQuality Control Associate @ •Reviewing and documenting defects found in the streaming process.
•Verifying that the Captions in both English and Spanish appear correctly.
•Ensuring that the the correct terminology is used for English and Spanish language.
•Writing a Jira Ticket for the defects found.
•Verifying Costumer complaints and documenting the issues. From November 2011 to July 2012 (9 months) Los Gatos, CaliforniaDev Tester @ •Detected, researched and provided documentation of Product defects.
•Tested on multiple OS including Win 7, Vista, and XP.
•Coordinated with global QA teams in executing and completing tasks throughout the test cycle.
•Created test plans for the new features coming out.
•Coordinated with Developers, Engineers, Producers and global QA teams to implement proper testing of our product.
•Wrote up issues in DevTrack/Jira bug tracking software.
•Detected, researched and provided documentation of program defects. From October 2010 to October 2011 (1 year 1 month) Redwood City, CaliforniaQA Lead @ •Managed a team through 7 successful title launches from Alpha to Feature Complete.
•Detected, researched and provided documentation of Game defects.
•Tested on multiple handsets for all carriers: Java, Brew, Andorid and Iphones.
•Distributed handsets and builds to my team as well as other QA staff.
•Loaded Brew handsets using the Brew Apploader application.
•Loaded Java handsets by sending SMS or downloading jad/jar files directly from a secure site as well as Myjal.
•Coordinated with global QA teams in executing and completing tasks throughout the test cycle.
•Maintained issues in TestTrack Pro bug tracking software.
•Created test plans for new Games coming out.
•Coordinated with Developers, Engineers, Producers and global QA teams to implement proper testing of our games. From October 2006 to July 2010 (3 years 10 months) Atari @ Tested PC, Xbox, Xbox 360, Wii, PS2, and PC
Created Test Plans
Lent out to partner companies Collective Digital Studio and Shiny Entertainment From November 2004 to September 2006 (1 year 11 months) Security Operations Center @ From 2003 to 2004 (1 year)
Software Quality Assurance @ Portnov From 2014 to 2014 Associate of Science (A.S.), Automobile/Automotive Mechanics Technology/Technician @ Wyotech-Fremont From 2003 to 2005 Juan Moreno is skilled in: Mobile Games, JIRA, Quality Assurance, Test Planning, Microsoft Office, Bug Tracking, Console, Wii, Test Cases, PS3, Console tester, Testing, Xbox 360, DevTrack, PC, Windows 7, Game Development, Black Box Testing, Bilingual-Spanish, Mobile Devices, Regression Testing, Software Documentation, Xbox, Gameplay, Computer Games, Social Games, Bugzilla, iOS, Android, Leadership, Dependable Team Player, Self-motivated Team..., Test Track Pro, XP, BREW, iPhone, Game Design, MMO, Software Quality..., Team Leadership, Online Gaming, Video Game Production, JavaScript, SQL, XML, Virtual Machines, Selenium WebDriver, Seapine Test Track Pro