I am a seasoned software professional experienced in working on AAA game titles, social games, and commercial and military simulation. Primarily a C++ programmer, I have a strong working knowledge in C# xaml, Java, MySQL, php, actionscript, HTML5 and javascript. I am a team player and great role player with a can do attitude.
Specialties:Client / Server
I am a seasoned software professional experienced in working on AAA game titles, social games, and commercial and military simulation. Primarily a C++ programmer, I have a strong working knowledge in C# xaml, Java, MySQL, php, actionscript, HTML5 and javascript. I am a team player and great role player with a can do attitude.
Specialties:Client / Server and multi-threaded architectures, web services, relational databases, simulation and gameplay.
Server Software Engineer @ Backend server & Tools engineer on Tiger Woods PGA Tour From June 2011 to Present (4 years 5 months) Server Software Engineer @ Backend Server engineer for MMO social games. From November 2010 to June 2011 (8 months) Software Engineer - Web Developer @ Developing online training simulations for military clients for use in the class room and in deployed situations in flash with CS4 and Flex 4.0 SDK. From January 2001 to November 2010 (9 years 11 months) Software Engineer @ Worked on Tiger 2010 Live Tournaments and Madden 2010 Online Franchises. Built various tools for Tiger 2010 Live Teams. Developed a suite of web based tools that supports production of in game assets and game data for the Madden 2010 DLC - Madden Ultimate Team. From February 2009 to January 2010 (1 year) Software Engineer @ From February 2009 to August 2009 (7 months) Software Engineer @ Work on DDG-1000 tracking software. Research and Development in visualization, command and control, cyber defense. From May 2008 to February 2009 (10 months) Software Engineer @ Develop & Install Avionics updates for Commercial Aircraft Simulators
Develop Diagnostic interfaces coded in C++ utilizing Qt Designer that decoded Arinc 429 labels for GPS and DME routines.
Implemented Arinc 429 simulation overrides for Universal Avionics UNS-1D in C++ and Microsoft foundation classes API. From September 2007 to March 2008 (7 months) Software Engineer @ Design & Development system architecture and system specific simulation of Host systems for a T-45 Goshawk Flight Training Device.
Designed in UML and Developed in C++ system architecture, various aircraft systems including: Hydraulics, Fuel, Gas Turbine Starter, Flaps, Speed Brakes, Landing Gear, Nose Wheel Steering, Wheel Brakes, Weapons, Arresting Hook, Air Conditioning & Cabin Pressure
Developed Interpolation Routines & Physics routines including a highly optimized recursive singleton data interpolation class for system wide calculations on 1d through 4d lookup tables in C++ and STL.
4th order Runge-Kutta integral equations of motion for flight systems From September 2006 to September 2007 (1 year 1 month)
Bachelor, Game Design and Development @ Full Sail University From 2003 to 2006 Joel Leigh is skilled in: Software Engineering, C#, C++, JavaScript, Java, Web Services, UML, MySQL, Web Applications, HTML 5, ActionScript, Flash, System Architecture, Architectures, Multithreading, C, PHP
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