4+ years of experience working with Unity3D in a couple of environments. Proficient in C# and Javascript/Unityscript. During my time I have picked up and learned objective-C development for native iOS apps. Main focus of work has been in Virtual Worlds, Augmented Reality and Visualisation products.
The focus of my University studies were in C++, and I chose to concentrate on Artificial Intelligence and Physics.
Specialties: Augmented Reality and Artificial Intelligence in Racing Simulators
Application Development Specialist @ Developer of Software products for the group. Covering a wide variety of projects, both long and short term. Large focus on Augmented Reality apps. Responsible for the maintenance and implementation of UI systems. From February 2013 to Present (2 years 11 months) Glasgow, United KingdomEditor in Chief @ Reviewer and Editor for games site and GMA nominated podcast www.GlitchFreeGaming.com
The GlitchFreeGaming podcast, that was previously hosted on CalmDownTom, has now grown enough to become its own brand. As CalmDownTom has also stepped back a little in its schedule we launched the GlitchFreeGaming website to fill the void in both the Scottish Games Media industry and our hearts. Using experience gained during my time as assistant editor for CalmDownTom I am helping to run and maintain the new website.
If you are an independent games developer looking to get your game some press coverage then feel free to get in touch! Equally so for PRs who are not already in touch. From June 2015 to Present (7 months) Assistant Editor @ Reviewer and editor of reviews over at CalmDownTom.com covering Games and the Games industry in general. From February 2013 to June 2015 (2 years 5 months) Security/Event Safety Steward @ Group 4 Secure Solutions (formerly Rock Steady), Glasgow.
My general responsibilities include public safety, as well as enforcing of venue policies. Currently deployed as a pitch side responder at Ibrox. Formerly worked in the stewards control room keeping an electronic log of event incidents such as Maintenance/Safety issues, ejections, first aid incidents etc. I have SIA trained as part of this job. From December 2006 to November 2013 (7 years) Glasgow, United KingdomSoftware Developer @ Developing new and improved features for a 3D Virtual Environment, using the Unity3D game engine mostly coding in Javascript and C#. New features include games, chat message systems, video interface and usability tools. Other duties include testing features and updating the help website with new features. From June 2010 to January 2013 (2 years 8 months) Dundee, United Kingdom
Bachelor of Science (BSc), Computer Games Technology, 2nd class lower division honours. @ University of the West of Scotland From 2006 to 2010 Bachelor of Science (BSc), Computer Games Technology, 2nd class lower division honours @ University of Paisley From 2006 to 2008 BA, Scottish Music @ Royal Scottish Academy of Music and Drama From 2003 to 2005 Music and SQA Highers @ National Centre of Excellence in Traditional Music. Plockton High School From 2001 to 2003 Portree High School From 1997 to 2001 Ben MacKinnon is skilled in: C#, Unity3D, Artificial Intelligence, JavaScript, C++, Programming, Video Games, PS3, Game Development, Computer Games, Visual Studio, Gameplay, Game Programming, OOP, Augmented Reality
Websites:
http://hostavirtualevent.com,
https://sites.google.com/site/dovergames/home