Senior Programmer @ QLOC / Demoscener @ Altair
Masovian District, Minsk County, Poland
[General Programming Skills] - programming: C++, C#, UnityScript, Objective – C, Java, - very good knowledge of object oriented programming and design patterns, - good knowledge of low-level aspects of computer programming: memory aspects, assemblers, reverse engineering etc., - experience in working with: Microsoft Visual Studio, Eclipse, Xcode, Qt Creator. [Game Dev. Skills] - experience in working...
[General Programming Skills] - programming: C++, C#, UnityScript, Objective – C, Java, - very good knowledge of object oriented programming and design patterns, - good knowledge of low-level aspects of computer programming: memory aspects, assemblers, reverse engineering etc., - experience in working with: Microsoft Visual Studio, Eclipse, Xcode, Qt Creator. [Game Dev. Skills] - experience in working with engines: Cocos2d, Cocos2d-x, Unity3D, Box2D, - very good knowledge and experience in developing mobile games (Android/iOS), - very good knowledge and experience in implementing gameplay features, - very good knowledge and experience in implementing AI features, - rapid prototyping skill, - strong debugging skills, - strong math skills, - experience in game programming with consoles (PS3, PS Vita, Xbox 360), - experience in multiplayer/network programming in games (PSN, Xbox Live, Steam), - basic knowledge of graphics programming in OpenGL 3.0+, OpenGL ES. [Other Skills] - good knowledge and use of MacOS systems, - good knowledge and use of Linux systems (Ubuntu, Fedora) and skilled in Unix programming tools (gdb, bash, svn, cmake, make, kdevelop, qtcreator), - very good knowledge and use of bugtracking tools: Redmine, Trac, Bugzilla, Jira, - repositories usage: SVN, CVS, Perforce - easiness of learning new things, - work in group or alone. [Games shipped] QLOC: - Ace Combat: Assault Horizon EE (PC/Steam) - Dustforce (PS Vita/PS3/X360) SID On: - Carte d'Or Dessert Creator (iOS/Android/WWW/FB) - Fat Jump (iOS/FB) - Fat Jump (Android) - ported this one - Play SAP (iOS/Android/WWW/FB)Porting Programmer @ - programming multiplayer for PS Vita (PSN, AdHoc, Cross Play) / PS3 (PSN, Cross Play) in Dustforce game - integrating games with Steam - rapid prototyping new game ideas / subsystems of games - bugfixing in few projects From March 2013 to Present () Owner @ From March 2013 to Present () Game Programmer @ - Mobile games and business apps - Cocos2d, Cocos2d-x, Unity3D, Android SDK/NDK - C++, Objective - C, C#, UnityScript, Java - Mac OS - porting projects From September 2011 to March 2013 () Gameplay/AI Programmer @ - Large OpenSceneGraph based project - AI.implant - Linux OS (Fedora, Ubuntu) - C++ From June 2010 to September 2011 () Software Engineer @ PROTEUS project. From April 2009 to June 2010 () C++/Java Programmer @ Working with SCADA (PVSS II) system. Designing, implementing and testing software coded In C++, Java (J2EE) for foreign contract. Porting the Project to OS Linux (openSUSE 11.0). From December 2007 to February 2009 () Gameplay Programmer/Designer @ Designing and implementing parts of gameplay and AI using: C++, XML, UML and Unigine engine in amateur game project - Afterfall. From March 2006 to August 2007 () M.Sc., Automatics & Robotics @ Warsaw University of Technology From 2004 to 2009 Bartek Lipinski is skilled in: Game Programming, Video Games, Gameplay Programming, Unity3D, Game Development, C++, Game Design, UML, Gameplay, Visual Studio, Game Prototyping, Perforce, Linux, Multiplayer Programming, C#, PS Vita, Qt Creator, Cocos2d, Rapid Prototyping, Steam, PS3, Xbox 360
QLOC S.A.
Porting Programmer
March 2013 to Present
Steam Sky
Owner
March 2013 to Present
SID On
Game Programmer
September 2011 to March 2013
ETC-PZL Aerospace Industries
Gameplay/AI Programmer
June 2010 to September 2011
Centrum Badań Kosmicznych PAN
Software Engineer
April 2009 to June 2010
Octagonet S.A.
C++/Java Programmer
December 2007 to February 2009
Intoxicate Interactive
Gameplay Programmer/Designer
March 2006 to August 2007
- programming multiplayer for PS Vita (PSN, AdHoc, Cross Play) / PS3 (PSN, Cross Play) in Dustforce game - integrating games with Steam - rapid prototyping new game ideas / subsystems of games - bugfixing in few projects - programming multiplayer for PS Vita (PSN, AdHoc, Cross Play) / PS3 (PSN, Cross Play) in Dustforce game - integrating games with Steam - rapid prototyping new game ideas / subsystems of games - bugfixing in few projects
What company does Bartek Lipinski work for?
Bartek Lipinski works for QLOC S.A.
What is Bartek Lipinski's role at QLOC S.A.?
Bartek Lipinski is Porting Programmer
What industry does Bartek Lipinski work in?
Bartek Lipinski works in the Computer Software industry.
Who are Bartek Lipinski's colleagues?
Bartek Lipinski's colleagues are Wiktor Ozimek, Krzysztof Nasfeter, Tomasz Mazurek, Dariusz Kluska, Paweł Góralski, Sergiusz Ślosarczyk, Paulina Golanowska, Michał Karwowski, Bartłomiej Kumor, and Martyna Pustelnik
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