NaturalMotion are one of the World's most prestigious and highly regarded mobile game developers and publishers and are continually setting new standards in the mobile gaming industry. We create beautiful, best-in-class products and always look to do what hasn't been done or attempted before.
Alongside record setting mobile titles such as Clumsy Ninja and CSR Racing, we are the creators of leading animation tools used in blockbuster movies and games across next gen platforms.
Our in development titles include the iconic racing title CSR2 and the breathtaking strategy title Dawn of Titans. Both are certain to redefine standards in the mobile gaming space!
We are always looking for top tier talent to join our teams in Oxford, London, Brighton (Boss Alien) and San Francisco, and love ambitious people who share this passion for technological excellence.
If you think you could take part in building the future of mobile games and technologies, we have a broad range of vacancies available and I would love to hear from you!
A bit about me...
A highly experienced and commercially focused talent leader possessing strong, strategic experience as both an in-house and agency operative.
A direct recruitment strategist with a proven track record of success in developing scalable, cost effective, solid in house recruitment processes, teams, networks and talent pipelines.
A fanatical believer and promoter of the central importance of talent to a business, possessing a deep understanding of current and emerging talent acquisition strategies, employer branding, recruitment marketing, crowd sourcing, and recruitment best practice.
A genuine people-connector with excellent interpersonal, influencing and communication skills.
Specialties: Scalable talent solutions, recruitment strategy, budget management, marketing, networking, direct sourcing, public speaking, company representation, games industry, relationships, Star Wars Trivia King, Functioning Wikipedia addict.
Head of Talent Acquisition @ “Our goal is to wow people with creativity and technology. We like making stuff that seems impossible. The thrill of achieving this together in a team - and seeing the result played by millions - creates an incredibly powerful sense of purpose.” Torsten Reil – CEO NaturalMotion
Responsible for recruitment and talent acquisition at NaturalMotion, a leading mobile games and technology company creating the most amazing things.
What I'm doing:
Raising the quality of hire
Driving down the cost per hire
Reducing the time to hire
Boosting the brand and profile
Putting candidate experience first
Building watertight processes
Changing what recruitment means by
Making talent matter
Advising and energising
Loving every minute and living the dream. From June 2015 to Present (7 months) Oxford, United KingdomHead of Talent Acquisition @ Fully responsible for defining, promoting and delivering Jagex Games Studio's employer brand and global talent attraction and acquisition strategy.
Operating as a key member of the Senior Management Team, advising the business on recruitment strategy, talent branding, industry movers and shakers and best practice to ensure top down implementation and maintenance of a true talent driven business culture.
Lead a department of direct hire focused recruitment specialists responsible for engaging with, sourcing and hiring the best talent from around the World.
Key Achievements:
• Re-focused and the entire talent strategy to focus on direct, employer-brand, referral and network driven recruitment
• Built and managed an award winning, uber-awesome direct hire focused recruiting team
• Reduced average time to hire across all roles from 7.5 weeks to 3.5 weeks from role approval to offer (2013 to present)
• Resulted in over £1m in agency cost avoidance savings year on year 2012 to present.
• Initiated, implemented and championed a new employer brand including the launch of a multi-award winning careers website
• Raised the level of service provided to the company and established deep trust in an internal recruiting focus
• Fully managed budget for all Talent Acquisition needs driving costs down across the board by challenging legacy agreements / issues
• Managed Home Office compliance and auditing to ensure highest sponsor rating
• Key advisor to the Exec and SMT on talent and employment matters, gaining a crucial seat for recruitment at the decision making table
• Recruiter for executive level roles and key management hires across the company From March 2014 to June 2015 (1 year 4 months) Cambridge, United KingdomTalent Acquisition Manager @ Fully responsible for defining and delivering Jagex Games Studio's global talent attraction and acquisition strategy.
Leading a team of direct hire focused recruitment specialists responsible for engaging with, sourcing and hiring the best talent from around the World.
Responsible for management of the recruitment budget, international relocations including UK Border Agency and all relevant recruitment legal compliance. Also for creating and delivering regular hiring manger training sessions on best practice recruitment, and regularly attending industry and recruitment events worldwide.
Winner of 2013 In House Recruitment Awards Best Careers Website, 2 National Online Recruitment Awards (NORAs) for "Best Employer Website" (2010 and 2012) and finalist in the In House Recruitment Awards 2012 for "Best Recruitment Team".
Founder and promoter of the GAME-HR group (see below) - The Worlds largest Games Industry specific HR network, regular Games Industry Recruitment Panelist and a 2010 awarded Develop Top 30 Under 30 Professional within the Games Industry. From March 2012 to March 2014 (2 years 1 month) Cambridge, United KingdomSenior Talent Acquisition Specialist @ Specialist Global talent scout and studio headhunter for Jagex.
Responsible for sourcing, identifying, approaching, hiring and onboarding top talent across all business functions and at all levels. Delivered against a direct hire, proactive recruitment strategy to ensure the studio goals were met, utilising the full spectrum of online and offline recruitment methods.
Played a lead role in almost doubling overall studio size and building an new internal game development team and associated commercial functions for Transformers Universe within 6 months at 93% direct.
Also responsible for representing Jagex internationally at careers, networking and games industry events. From August 2007 to March 2012 (4 years 8 months) Cambridge, United KingdomRecruitment Consultant @ Corporate recruitment consultant for Fujitsu Services specialising in Government Security Cleared IT and Infrastructure contracts. From August 2006 to August 2007 (1 year 1 month) Showhome Consultant @ Salesman for a large double glazing company. Direct selling of UPVC products to customers in their own homes. My continuously high sales figures led to me being crowned the "Top Salesman" in the East Anglia region. I left this job to attend University. From August 2001 to June 2002 (11 months)
Recruitment within the law (module), Recruitment Within The Law @ Chartered Institute of Personnel and Development From 2008 to 2008 Bsc (Hons), Internet Information Systems @ University of Sunderland From 2002 to 2005 Wisbech Grammar School From 1993 to 2001 Peter Lovell is skilled in: Recruitment Advertising, Contract Negotiation, Social Networking, E-recruitment, Direct Sourcing, Public Speaking, Company Representation, Recruitment/Retention, Recruiting, Sourcing, Networking, Talent Pool, Talent Management, Human Resources, Onboarding
Websites:
http://www.naturalmotion.com