Software Engineer II @ Age of Learning, Inc. / ABCmouse.com
Senior Software Engineer @ Vertebrae Inc
Unity Developer @ Inhance Digital
Education:
Bachelor of Arts (B.A.), Philosophy @
UC Santa Cruz
About:
I’m Paul, a software developer and UX designer, based in Southern California.
Areas of Expertise:
Object-oriented design, Unity 4.x, C# scripting, UI Implementation, physics and collisions, ray casting, coroutines, events and delegates, web APIs, finite state machines, serialization and saving, deserialization and parsing, mobile & web deployment.
Tools of the Trade:
Unity, C#, NGUI, Python, Java, Objective
I’m Paul, a software developer and UX designer, based in Southern California.
Areas of Expertise:
Object-oriented design, Unity 4.x, C# scripting, UI Implementation, physics and collisions, ray casting, coroutines, events and delegates, web APIs, finite state machines, serialization and saving, deserialization and parsing, mobile & web deployment.
Tools of the Trade:
Unity, C#, NGUI, Python, Java, Objective C, Git, Plastic SCM, Xcode.
Development Interests:
Procedural generation, artificial intelligence, augmented reality, virtual reality.
Software Engineer @ From November 2014 to Present (1 year 2 months) Game Developer @ 2D tower defense adventure game for iOS. Features atomic toast! From July 2014 to October 2014 (4 months) Software Developer @ Scrum development of an online game lobby to web, Android, and iOS using Unity, C#, and NGUI. From March 2014 to June 2014 (4 months) Lead Unity3D Developer @ Game design, project management, and other seriously fun things. From August 2013 to January 2014 (6 months) Software Technician @ SaaS QA; database ninjutsu. From March 2013 to August 2013 (6 months) Teaching Assistant @ Discussed deep thinks. From 2009 to 2010 (1 year) Philosophy Teacher @ Corrupted the youth as needed. From 2007 to 2008 (1 year)
Master's Degree, Philosophy, GPA: 3.9 @ CSU Long Beach From 2007 to 2011 Bachelor of Arts (B.A.), Philosophy @ UC Santa Cruz From 2005 to 2007 Paul Schwin is skilled in: Unity3D, Game Design, Philosophy, Game Development, C#, iOS development, HTML 5, ActionScript, Editing, 3D, Programming, Scripting, Object Oriented Design, Game Mechanics, Video Game Production
Websites:
https://github.com/schwin42
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