Senior Software Engineer at HOVER Inc. Real time 3d is my jam.
San Francisco, California
Mercedes-Benz Research & Development North America, Inc.
UX/Graphics Software Developer
October 2017 to January 2019
Sunnyvale, California
HOVER Inc.
Senior Software Engineer
San Francisco Bay Area
BioDigital Systems
Modeling Intern
July 2009 to August 2009
AGI
Graphics team software development intern
June 2014 to August 2014
Exton, PA
Tronic Studio
Lead Lighting and Rendering Intern
June 2012 to September 2013
Manhattan, New York
Stunable
Graphic Designer and Web Developer
June 2011 to August 2011
City University
Programmer
December 2010 to January 2011
Velo3D
Software Engineer
September 2016 to February 2017
Campbell, California
ARL Designs LLC
Principal Software Engineer
January 2015 to September 2016
What company does Noah Lyons work for?
Noah Lyons works for Mercedes-Benz Research & Development North America, Inc.
What is Noah Lyons's role at Mercedes-Benz Research & Development North America, Inc.?
Noah Lyons is UX/Graphics Software Developer
What industry does Noah Lyons work in?
Noah Lyons works in the Computer Software industry.
Who are Noah Lyons's colleagues?
Noah Lyons's colleagues are Paul Calley, Corinna Eckstein, Chris Busenbark, Neil Bhateja, Eric Law, Arwed Niestroj, Shyla Mallenahalli, Christofer Kazanchyan, Kavita Saney, and Manuel Birke
📖 Summary
UX/Graphics Software Developer @ Mercedes-Benz Research & Development North America, Inc. From October 2017 to January 2019 (1 year 4 months) Sunnyvale, CaliforniaSenior Software Engineer @ HOVER Inc. San Francisco Bay AreaModeling Intern @ BioDigital Systems Created various 3D assets for use in an anatomy and physiology database, using Maya. From July 2009 to August 2009 (2 months) Graphics team software development intern @ AGI Implemented normal compression into the model server pipeline to reduce file sizes by 40%. supported by unit testing.Designed and Implemented a client side interface to display the boundaries of an arbitrary group of terrain files stored on the server. From June 2014 to August 2014 (3 months) Exton, PALead Lighting and Rendering Intern @ Tronic Studio Led team of interns to Successfully completed short films for MOMA San Francisco and Oscar Properties.Developed look and feel for over 30 shots, as well as lighting, texturing, and rendering using 3ds Max and Photoshop. From June 2012 to September 2013 (1 year 4 months) Manhattan, New YorkGraphic Designer and Web Developer @ Stunable Participated in company direction and marketing planning sessions. Designed company logo and several web pages. Implemented a back end database management interface using Django.Skills Programming: Java, C++, OpenGl, Python, Django Software: Pixologic Zbrush, Autodesk Maya, Mental Ray, Vray, 3DS Max Adept in both traditional and digital media. Thorough knowledge of human artistic anatomy. Excellent sense of design, color, and composition. From June 2011 to August 2011 (3 months) Programmer @ City University Designed and implemented software to streamline the transmission of CAD files to a 3D printer using Java. From December 2010 to January 2011 (2 months) Software Engineer @ Velo3D As a member of Velo's Software team, I provided a bridge between the engineering teams and the back-end API. Responsible for building UI's in C++ and Qt, to bridge between back-end API and mechanical engineering team. Responsible for daily updates to UI's to keep up with new feature requests and changes in API.Responsible for developing the structure and feature set based on rough specs from mechanical engineering team. From September 2016 to February 2017 (6 months) Campbell, CaliforniaPrincipal Software Engineer @ ARL Designs LLC Responsible for the development of over 90% of company software for both internal use and sale.Responsible for design of a robotic system and for many associated parts.Responsible for design and fabrication of research tools.Responsible for CAD design of several flagship company products, as well as all coordination with manufacturers.Responsible for giving software and hardware demonstrations to partners and customers. From January 2015 to September 2016 (1 year 9 months)
Introversion (I), Intuition (N), Thinking (T), Judging (J)
0 year(s), 8 month(s)
Unlikely
Likely
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