Lead Android Developer at flypay
London, Greater London, United Kingdom
flypay
Ordering Product Owner
March 2015 to Present
London, United Kingdom
Flypay
Lead Android Developer
April 2014 to Present
Flypay
Developer
August 2013 to Present
London, United Kingdom
Jagex
Brand and Player Protection Team Member
July 2011 to June 2012
Jagex
Player Support Team
June 2011 to July 2011
Startup Games
Studio Head of Programming
March 2010 to June 2011
T.S TechLight
Audio/Visual Engineer
August 2005 to October 2009
What company does Matt Carron work for?
Matt Carron works for flypay
What is Matt Carron's role at flypay?
Matt Carron is Ordering Product Owner
What industry does Matt Carron work in?
Matt Carron works in the Computer Software industry.
Who are Matt Carron's colleagues?
Matt Carron's colleagues are Karol Wnuk, Mike Coppola, and Jamie Cuthill
📖 Summary
I enjoy solving complicated problems and seeing a product come together. I'm a strong team worker but also very capable of working individually. Currently researching the battery usage and performance of the Android graphics pipeline. Developed for: » Android » Java, OpenGL ES 2.0, C++, JNI ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ » PS3 » C++, PSGL, CG ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ » Xbox 360 » XNA / C# ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ » PC » C++, C, C#, DirectX 10, OpenGL 1 - 3.3 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ » Web tools » HTML5, JS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ » GameBoy Advance » C, ASMOrdering Product Owner @ From March 2015 to Present (10 months) London, United KingdomLead Android Developer @ From April 2014 to Present (1 year 9 months) Developer @ From August 2013 to Present (2 years 5 months) London, United KingdomBrand and Player Protection Team Member @ - Developing and maintaining preparatory web tools and scripts, supporting my team and department by workflow optimisation and providing new solutions. This development was primarily in JavaScript, HTML5 and utilising REGEX. - Lead technical training sessions. - Maintained system heuristics to match complex situations. - Investigated customer account security. - Direct email interaction with customers. From July 2011 to June 2012 (1 year) Player Support Team @ Provided rapid, accurate and specialized support for a large and varied customer base for the world's most popular free-to-play MMORPG. From June 2011 to July 2011 (2 months) Studio Head of Programming @ I was in charge of the programming division at Startup Games, a development team comprised of students from the University of Portsmouth. Directing the team towards building an engine for the product line. This position gave me valuable programming and team working skills. From March 2010 to June 2011 (1 year 4 months) Audio/Visual Engineer @ Supplying, installing and running audio and visual systems for broadcast, conference and events around the UK. From August 2005 to October 2009 (4 years 3 months) BSc (Hons), Computer Games Technology, First Class Honours @ University of Portsmouth From 2009 to 2013 GCSE, AS and A-Level @ Davenant Foundation School From 2002 to 2009 Matt Carron is skilled in: C++, OpenGL, OpenGL ES, PS3, C, DirectX, XNA, JavaScript, Video Games, Android, Android Hardware, Android Graphics Pipeline, Game Development, C#, Game Design, Game Programming, Java, HTML 5, Xbox 360
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
1 year(s), 8 month(s)
Unlikely
Likely
There's 94% chance that Matt Carron is seeking for new opportunities
Issued by University of Portsmouth · July 2013
Issued by School of Creative Technologies · July 2013
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