I am a video game professional with over 7 years of experience in the industry, having worked on over 25 titles released on all major and mobile platforms. I pride myself on having the ability to drive iterative projects with an eye toward the global market for both effective and efficient results.
Partnership Marketing Manager @ Star Wars brand management with emphasis on Lucasfilm and co-licensee partnerships. From April 2015 to Present (9 months) Brand Manager @ Report to Global Brand Director From August 2014 to April 2015 (9 months) Product Manager @ Reported to Director
Battlefield franchise
Promoted from Associate Product Manager, June 2014
• Utilized consumer research and telemetry to develop fundamental positioning and messaging.
• Ensured the dissemination of core marketing elements to worldwide territories.
• Collaborated with worldwide territories on localized execution of global strategy.
• Planned and drove the creation of all marketing assets and their worldwide localization/distribution.
• Worked together with cross-functional groups to develop standardized processes for marketing.
• Represented the marketing stake in a cross-functional council (Launch Readiness) that oversees all production efforts.
• Advised the team on Scrum methodology, unblocking tasks and championing transparency.
• Balanced each game's multi-million dollar global marketing budget. From December 2012 to August 2014 (1 year 9 months) Project Manager, Mobile @ Reported to General Manager
• Interpreted business needs into creative solutions and actionable tasks for cross-functional execution.
• Created and maintained project roadmaps for international teams.
• Worked in direct partnership with Asian developers and licensors to internationalize mobile titles.
• Developed and maintained company-wide art and language localization processes for the mobile business. From April 2012 to November 2012 (8 months) Producer @ Reported to Executive Producer
• Partnered with clients to interpret business needs and propose bespoke digital marketing solutions.
• Collaborated with creative leads as the product owner and client representative.
• Managed daily project workflows while maintaining healthy and communicative client relations. From September 2011 to April 2012 (8 months) Assistant Product Manager @ Reported to Executive Vice President
Promoted from Product Specialist, December 2009
Games:
• Leveraged consumer insights and license knowledge to design game features and marketing campaigns.
• Managed game QA and localization workflows
• Performed all ratings board and first-party submissions.
Toys:
• Developed and launched the Tomica toy line featuring over 40 SKUs in exclusive partnership with Toys R Us.
• Worked closely with Asian manufacturers to drive cost efficiency.
• Ensured all products met US regulatory standards for safety and quality. From June 2007 to August 2011 (4 years 3 months)
Bachelor of Arts, English @ University of California, Irvine From 2003 to 2007 Glenn Stotz is skilled in: Project Management, Game Design, Localization, JIRA, Mobile Devices, Scrum, Email Marketing, Product Management, Video Game Production, Video Games, Online Gaming, Microsoft Office, User Experience, Marketing, Product Marketing
Websites:
http://www.ea.com