Character artist, Maya generalist and polygon junkie.
Freelance CG Artist @ Creation of 3d Content for Games, Film and Media From June 2011 to Present (4 years 7 months) Character Artist @ Creating characters for a kids tv series out in 2015. From December 2014 to June 2015 (7 months) London, United KingdomMari texture artist @ Taking scan
Character artist, Maya generalist and polygon junkie.
Freelance CG Artist @ Creation of 3d Content for Games, Film and Media From June 2011 to Present (4 years 7 months) Character Artist @ Creating characters for a kids tv series out in 2015. From December 2014 to June 2015 (7 months) London, United KingdomMari texture artist @ Taking scan data of the actors, cleaning them up and retexturing the errors in Mari.
Creating new textures for unscanned areas. From 2014 to 2014 (less than a year) Senior Artist @ Responsible for most of the pipeline from modeling to VFX. Worked on 5 released titles. Also heavily involved in training new members of the team From November 2005 to July 2010 (4 years 9 months) Brighton, United Kingdom3d Artist @ Character artist. Modelling, texturing and rigging of game characters using Maya and Photoshop. From September 2001 to March 2005 (3 years 7 months) Portsmouth, United Kingdom
BSc, Software Systems for Arts and Multimedia @ University of Hertfordshire Francis-Xavier Martins is skilled in: Texturing, Maya, Video Games, Zbrush, 3D, Computer Games, Digital Sculpting, Mari, Rendering, Arnold, Character Modeling, Modeling, Vray, Game Development, Gameplay