I've spent the last couple of years transitioning from the operational side of the business world to the development side by learning to code, and I couldn't be happier. I feel like I have finally found my passion. I'm excited to be part of an industry where continuous learning is encouraged and new technologies are always on the horizon.
My previous experience before coding has been at early stage mobile technology companies where I specialized in "wearing many hats" in order to facilitate fast-paced growth. Most of my experience has been in areas of Human Resources, but I have broad experience in other operational areas.
Software Engineer @ From October 2014 to Present (1 year 2 months) San Francisco Bay AreaCustomer Support Engineer @ From April 2014 to October 2014 (7 months) San Francisco Bay AreaHuman Resources Manager @ As the first HR at The Playforge, I was responsible for building and managing the HR infrastructure. Some of responsibilities included:
-Full-cycle recruitment, Jobvite
-Payroll, ADP
-Benefits Administration
-Employee Relations
-Employment Law Compliance, Handbooks
-Compensation
-Operations coordination and process implementation
-Acquisitions, due diligence
The Playforge a pioneer and leading developer in the mobile/social games space that delivered the #1 top grossing freemium mobile game of 2010 - Zombie Farm, which has gone on to win numerous awards and has been downloaded over 37 million times worldwide. The Playforge studio is also responsible for the highly acclaimed, original, and top-charting games Zombie Life and Tree World.
In August 2012, Playforge Games became an independently operating subsidiary of Saban Brands in recognition of an expanding mission to bring the best intellectual property from the digital world to the real world through media and merchandise. From August 2011 to September 2013 (2 years 2 months) Committee Member @ Assisted with planning, organizing, and facilitating HR 2.0 Events geared towards HR professionals dealing with fast growth in the technology space. From February 2013 to August 2013 (7 months) Financial Operations & Administration @ At the time of employment, PlayHaven was a leading in-game promotional network helping mobile game developers increase exposure of their games through in-game promotional links targeted at the gamer audience.
I was responsible for the management of all aspects of finance, accounts, HR and general administration. I reported directly to the CEO. My areas of focus:
- Finance / Accounts
- HR / Administration / Legal
- Vendor Management
- Account Management & Marketing From November 2010 to May 2011 (7 months)
App AcademyBachelor of Arts in Architecture, Architecture @ University of California, Berkeley From 2005 to 2009 Certified Green Associate, Sustainability and Architecture @ Leaders in Environment and Energy Design (LEED) From 2010 to 2010 Emily Shea is skilled in: Human Resources, Start-ups, Vendor Management, Recruiting, Entrepreneurship, Mobile Devices, Process Improvement, Video Games, Technical Recruiting, Networking, Employee Relations, Strategy, Social Networking, Business Development, Team Leadership