Founder / Engineer @ Buddybuild is the world's first mobile iteration platform.
It ties together continuous integration, continuous delivery and an iterative feedback solution into a single, seamless platform.
No more cobbling together disparate systems to meet your mobile development needs.
With buddybuild, you can focus on what matters most: creating awesome apps From February
Experienced software engineer
Founder / Engineer @ Buddybuild is the world's first mobile iteration platform.
It ties together continuous integration, continuous delivery and an iterative feedback solution into a single, seamless platform.
No more cobbling together disparate systems to meet your mobile development needs.
With buddybuild, you can focus on what matters most: creating awesome apps From February 2015 to Present (11 months) Software Engineer @ From December 2012 to February 2015 (2 years 3 months) Vancouver, Canada AreaSenior Software Engineer @ Developed the Sparx backend platform for large-scale social games. Features included
- Highly detailed analytics system
- Localization tools
- Customer Service tools
- Based on nodejs, mongodb, hadoop, and amazon cloud technology From January 2011 to December 2011 (1 year) Vancouver, Canada AreaCo-Founder @ From September 2010 to December 2011 (1 year 4 months) Software Engineer @ EAPhysics Team
Skate 1
Skate 2
Skate 3
Need For Speed : The Run From September 2006 to February 2011 (4 years 6 months) Software Engineer @ From 2006 to 2007 (1 year) Lead Developer @ Voxbox
- Developed (in collaboration with the BBC) a mobile recording studio for radio journalists
- Allowed high quality audio recording, editing, and network upload (via wifi, satellite phone, and through bluetooth capable mobile phones)
- Built on Archos embedded linux platform (C++/QT)
meTV
- Branded video platform designed for the car industry From November 2005 to September 2006 (11 months) Guildford, United Kingdom
PhD (Unfinished), Mathematical Medicine @ University of Surrey From 2003 to 2005 MSci, Theoretical Physics and Applied Mathematics @ University of Birmingham From 1999 to 2003 Christopher Stott is skilled in: PS3, iPhone development, Xbox 360, Software Engineering, Physics, Mobile Applications, Cloud Computing, Amazon Web Services, Facebook API, C#, C++, nodejs, JavaScript, Hadoop, Gameplay, Perforce, Amazon Web Services (AWS), Game Design, iOS development
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